﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using ArtificialIntelligence;
using PDS2;
using FarseerPhysics.Factories;
using FarseerPhysics.Dynamics;
using FarseerPhysics.Dynamics.Contacts;

namespace PwnDatSkeleton2
{
    class Monstercat : Enemy
    {
        public Monstercat(Player player, Random random, Vector2 screenSize, World world)
            :base(screenSize, random, player, world)
        {
        }
    }
}
